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About Deviant Core Member HuguesMale/France Group :icon6arttray9: 6ARTTRAY9
[ Virtually Creative ]
Recent Activity
Deviant for 9 Years
8 Month Core Membership
Statistics 674 Deviations 10,556 Comments 271,876 Pageviews



About me | FAQ | Request | Support

Hi everybody,

Let's start fast for the impatient/interested/iDontCareWhoYouAre persons

Requests of any kind = commissions => [link]

For the potential generous/supporting persons ;)

Support & donations (USD | Paypal) => [link]

And for the people persons =)

I'm a 25-single-frustrated virgin-still living at parent's home-french-jobless-social anxious/antsy-kind & very empathic even if cynical & sarcastic but naive & utopist man.

I've been depressed for years now. Things are getting better (treatment & sport) but still need to work on many things like getting a proper job (not IT related if possible)... damn, that is so fucking too much serious business to me. T_T
Or in game production as an environment artist but I don't count on it : there is nothing where I live, France basically sucks on it and it's an unstable domain to me. =/
And forget the homework/online style, I want teamwork in the same workspace. I want interactions with human beings, not computers (except advanced AIs :D ).

I learned how to use photoshop & 3dsmax at university with other things like programming & other web-related stuffs till 2008.
Then I've learnt all the rest from Internet (DA, YT & forums).

I'm good at modelling & texturing only because I'm passionnate, no talent in it or else, just passion & (too) many free time.

For those who think softwares make the talent I use :
- 3dsmax (modelling) ($$$)
- Photoshop (texturing) ($$$)
- xNormal (texturing) (free)
- Roadkill (UV unwrapping) (free)
- Mudbox (sculpting/texturing) ($$$)
- MeshLab (retopologizing) (free)
- 8Monkey Labs Toolbag (preview/rendering) (free but payed for pro version)

Why do I do & share for free my ressources ?
There are people who are able to make games but who are not good at modelling or texturing and they don't necessarely want to pay for it (students & indies). If they are honest & respectful they give me credits and if they want to redistribute (for free) them for specific softwares (UDK, Unity,...) they just ask for it.

What about thief ? It's Internet.
Don't want to be stolen ? Don't put a thing on Internet!
Deal with it!

Copyright ? Just an other idea very highly deeply raped by big shitty lobbies & patent trolls for their own profits.

Guess that's all for now. =)

See ya.


Just WIPs by Nobiax
Just WIPs
I struggled (and still do actually) with some features of Unity like the Terrain which is a serious pain to use correctly.
So I finally decided to do the terrain by hand (modeling and texturing).
I don't think it's optimized but at least it doesn't look ugly and the unwrapping is correct & not dumbly stretch.

I also tried a tutorial about rock modeling. Pretty nice for a 1st try. =)…
I should work on procedural materials for the texturing (and shaping).



Add a Comment:
medllusion Featured By Owner 22 hours ago
Thank you so much for the free shaders :)
IgnisSouls Featured By Owner Nov 11, 2015  Student Digital Artist
:D (Big Grin) 
Alembic-Lynx Featured By Owner Nov 5, 2015  Professional Photographer
thanks for the fave _Summer_Sumner_2004_ 
Nobiax Featured By Owner Nov 5, 2015
You're welcome =)
Alembic-Lynx Featured By Owner Nov 5, 2015  Professional Photographer
awesome :)
Add a Comment: